One of the benefits of an all-in-one unit like this is that the company has been able to drive down the price compared to the Oculus Rift with Oculus confirming Oculus Go will hit the market priced at only $199.
Oculus Go doesn't require a PC or a smartphone. Zuckerberg said the more real everything feels, the more likely people are to use VR for normal social interaction, lifting geographic barriers. The emergence of standalone VR poses another important benefit: The type of computer you own will no longer dictate the virtual reality experiences you can participate in.
For anyone thinking of investing in VR just for the new Respawn game, you should hold your virtual horses - there's bound to be newer versions of the headset by the time the game is released in 2019.
On the other hand, Oculus Go does include a 2560x1440 display (which is slightly better than the Oculus Rift's 2160x1200 display) and ships with integrated spatial audio courtesy of speakers that are built in to the headset. The price cut is available now via the Oculus site, and it should be reflected on retailers soon, if not already.
By the end of 2017, Oculus Rift will have a brand new dashboard to help you navigate and customise your VR experience.
Apps will launch and run in full fidelity, essentially providing you with a fully cusotmisable work and leisure space. Instead of a pop-up interface, you'll access games by physically popping cartridges into a retro console. It will role out as part of Oculus Core 2.0 - at least in Beta form - this December.